Tag Archives: music

At the intersection of engineering and music, Yale students hit the right notes

During the holiday season, it’s not unusual to be serenaded by Yale’s many choirs and a cappella ensembles caroling around campus. But this past December, only in Yale’s Center for Engineering Innovation & Design (CEID) could you be treated to an impromptu reggae jam played on one-of-a-kind instruments. (more…)

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Was Beethoven’s music literally heartfelt?

Music straight from the heart: Could a cardiac arrhythmia have influenced famous works by the musical great?

ANN ARBOR, Mich. —  Could it be that when Ludwig van Beethoven composed some of the greatest masterpieces of all time that he was quite literally following his heart? (more…)

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The terrifying rise of the Gothic

To mark the 250th anniversary of the earliest Gothic novel, first published on Christmas Eve 1764 as a seasonal ghost story, a new edition of The Castle of Otranto introduced by a University of Exeter academic is now available.

Author Horace Walpole described his literary work as a “Gothic story”, yet for him the Gothic meant very different things from what it might do today. While the Gothic was associated with the supernatural, it was predominantly a theory of English progress rooted in Anglo Saxon and medieval history. (more…)

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Mathematical beauty activates same brain region as great art or music

People who appreciate the beauty of mathematics activate the same part of their brain when they look at aesthetically pleasing formula as others do when appreciating art or music, suggesting that there is a neurobiological basis to beauty.

There are many different sources of beauty – a beautiful face, a picturesque landscape, a great symphony are all examples of beauty derived from sensory experiences. But there are other, highly intellectual sources of beauty. Mathematicians often describe mathematical formulae in emotive terms and the experience of mathematical beauty has often been compared by them to the experience of beauty derived from the greatest art. (more…)

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Advancing the Digital Humanities

Bryan Carter, a UA assistant professor of Africana studies, is among faculty members in the arts and humanities more readily employing consumer-based technologies in educational, creative, interdisciplinary and engaging ways.

Take a guess – what are the most common uses for devices like smartphones?

Earlier this year, the UK-based mobile network O2 reported that, on average, people use their smartphones to access the Internet, communicate via social media and listen to music. Other popular uses, as explained by an article in The Telegraph, include playing games and making phone calls. (more…)

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Artistry of ‘Contre Jour’ Comes to the Web with Internet Explorer 10

Game’s creator brings his vision to life with Internet Explorer’s immersive multitouch capabilities.

REDMOND, Wash. — Oct. 9, 2012 — After a busy summer with The Find, Pulse and Atari, Internet Explorer 10 today brings another well-known gaming experience to the Web in HTML5. The experience immerses users into a game rich with artistry and music, all while main character Petit – the one-eyed creature – seeks to save his love, The Rose. This world is “Contre Jour,” which is now available to play online as an interactive multitouch experience on the Web with Internet Explorer 10.

“Contre Jour” is not your typical game. Designed by Ukrainian developer Maksym (Max) Hryniv, the game draws many of its visual features, such as the use of black-and-white environment, from modern film noir titles such as “Sin City.” This design aesthetic is at the heart of the game. When making the decision to bring it to the Web, Hryniv was concerned whether it would really be possible. Assuming he could even build it, would any browser be capable of supporting the rich design, visual features and gameplay that requires multiple simultaneous touch gestures (i.e., multitouch)? After seeing Internet Explorer 10, the browser for Windows 8 that is leading the industry in its multitouch capabilities, he was willing to give it a try. (more…)

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