Tag Archives: xbox

Wild Pockets: Girl Geek Leads 3-D Gamer Revolution

*Shanna Tellerman is on her game as CEO of BizSpark One startup Wild Pockets.*

REDMOND, Wash. — Wild Pockets, a BizSpark One startup, is building the future of open source gaming.

Shanna Tellerman had no intention of becoming the CEO of a high-tech company. In college, she was intent on pursuing a career in art. It wasn’t until she took a course that combined art and technology at Carnegie Mellon University that she had the idea that she could marry the two fields. While at Carnegie Mellon, Tellerman worked on a project that used video game technology as a training method for first responders in emergency situations. The result was a drag-and-drop user interface that let people set up almost any kind of firefighting scenario. Her solution was so easy to use that it quickly became popular with fire departments across the U.S. (more…)

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Microsoft Reports Record Third-Quarter Results

*Strong enterprise and Xbox momentum drive revenue growth of 13% and earnings per share of $0.61.*

REDMOND, Wash. — Apr. 28, 2011 — Microsoft Corp. today announced third-quarter revenue of $16.43 billion for the quarter ended Mar. 31, 2011, a 13% increase from the same period of the prior year. Operating income, net income, and diluted earnings per share for the quarter were $5.71 billion, $5.23 billion, and $0.61 per share, which represented increases of 10%, 31%, and 36%, respectively, when compared with the prior year period. Diluted earnings per share included a $0.05 tax benefit primarily related to an agreement with the U.S. Internal Revenue Service to settle a portion of their audit of tax years 2004 to 2006.

“We delivered strong financial results despite a mixed PC environment, which demonstrates the strength and breadth of our businesses,” said Peter Klein, chief financial officer at Microsoft. “Consumers are purchasing Office 2010, Xbox and Kinect at tremendous rates, and businesses of all sizes are purchasing Microsoft platforms and applications.” (more…)

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Fable Creator Blames Success on Baked Beans, Happy Accidents

*Peter Molyneux, creator of the popular “Fable” games series and head of Microsoft Game Studios in Europe, recalls the highs and lows of a 22-year career in video games – a career that was just honored by two lifetime achievement awards.*

 GUILDFORD, U.K. — April 15, 2011 – Peter Molyneux, one of the video game industry’s most celebrated designers and the creative force behind hits such as “Fable,” “Populous” and “Dungeon Keeper,” credits much of his 22-year career to a happy accident involving baked beans.

It happened shortly after he graduated from university. Molyneux already had tried his hand at game design and business without much success, and was searching for a way to make ends meet. When the father of his then-girlfriend suggested he start a company that exported baked beans to the Middle East, he went for it. (more…)

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Microsoft Ready to Turn Advertising Upside Down

*Microsoft is “just scratching the surface” of what’s coming in digital advertising, said CEO Steve Ballmer. He spoke at Imagine 2011, the company’s advertising and marketing thought leadership conference.*

REDMOND, Wash. – March 31, 2011 – While Microsoft Advertising was busy on Wednesday helping T-Mobile stream a live Ellie Goulding concert across three screens, a first for both companies, CEO Steve Ballmer was thinking of the next big opportunity in advertising.

Microsoft has “a deep drive, commitment, and a lot of great work going on in all of our great brands to let our clients and consumers take advantage of the next generation of technology,” said Ballmer, speaking Wednesday at Microsoft’s Imagine 2011 marketing leadership summit. (more…)

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Microsoft Demonstrates Windows 7 and Windows Phone 7 Connected Experience Benefits for the Retail and Hospitality Industry at NRF 2011

*Shop Direct Group and Tesco demonstrate how Windows 7 and Windows Phone 7 technology connect stores, operations and the mobile shopper from desktops to data centers to digital devices.*

NEW YORK — Jan. 10, 2011 — Microsoft Corp. today announced that business-critical Windows 7 applications for the retail and hospitality industry will be demonstrated in its booth (No. 836) this year at the National Retail Federation’s 100th Annual Convention & Expo. The demonstrations will showcase how Windows 7 enhances connected store, customer and operations experiences on the desktop as well as via an array of mobile and in-store devices, including smartphones, point-of-sale (POS) devices, self-service transactional kiosks, and informational kiosks, including digital signage. (more…)

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Microsoft Launches New Casual Games Hub

*The company today rolled out the Microsoft Game Hub, which helps fans of casual games like Bejeweled play and interact socially across MSN Games, Bing Games and Windows Live Messenger.* 

REDMOND, Wash. – Nov. 15, 2010 – Solitaire doesn’t have to be so solitary anymore. 

Microsoft today introduces a new gaming hub that connects its three major social gaming portals, blurring the line between casual and social gameplay, said Michael Wolf, senior marketing manager for Xbox Product Marketing. 

Surrounding Zuma’s Revenge in the image above is the Microsoft Game Hub, where players can see information from their social networks, challenge friends, and track their favorite games, game history and scores — no matter what platform they’re on. Image credit: Microsoft  (more…)

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Kinect for Xbox 360: Science Fiction Comes to Your Living Room

*Microsoft is rolling out its new gesture- and voice-controlled Kinect for Xbox 360 sensor on Thursday. Nine-year-old Morgan Walters is one of 1,200 kids, moms, and others who helped get the gaming device ready for launch. “It was really, really cool,” Morgan said after playing the Kinectimals game.* 

REDMOND, Wash. – Nov. 3, 2010 – Kinect for Xbox 360 goes on sale in North America Thursday, bringing with it a new era of controller-free gaming and entertainment. 

Once it meets you, Kinect recognizes you. With just a wave of the hand or a voice command, Kinect comes to life, bringing games, movies, TV, music, exercise, dancing and sports to your fingertips. 

No, it’s not a space-age movie; it’s your living room.  (more…)

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