Tag Archives: kinect effect

Kinect in the Classroom: Scratching the Surface of Potential

*First graders are using Kinect for Xbox 360 to get to places like Disneyland (on a map, at least), and high school students are graphing mathematical equations with their bodies.*

CRAIG, Colo. – March 6, 2012 – First-grade teacher Cheryl Arnett spent much of last summer playing Kinect for Xbox 360 with her grandkids.

For fun, yes, but the 19-year veteran teacher at Sunset Elementary School in Craig, Colo., also had an agenda. A longtime lover of technology, Arnett was looking for ways to teach with Microsoft’s controller-free device. When she brought Kinect to her classroom at the start of this school year, the reaction from her enthralled students was “over the top,” she said. (more…)

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Eleven for ’11 – My Favorite Moments of 2011

*By Frank X. Shaw, Corporate Vice President, Corporate Communications*

Every year at this time there’s a glut of “year in review” and “best of” lists that come out. Last night I was reading the Rolling Stone “best songs/albums/movies” issue, and was gratified to note that some albums/artists/movies I saw and liked made the list. I feel relevant. 🙂

Of course, there also tends to be year in review lists about the tech industry as well. Sometimes I agree, sometimes I don’t! This year, I thought I’d try my hand, and publish my own “Microsoft year in review” thoughts, and a slide show list of my favorite Microsoft moments of 2011. I was having trouble narrowing my slideshow down to a top-ten list, so on the advice of my old friend Nigel Tufnel, my slide show goes to 11. (more…)

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‘Kinect Effect’ Magic Pushes Beyond the Living Room

*In the year since Microsoft launched controller-free Kinect for Xbox 360, the device has taken on a life of its own. First Kinect became the fastest-selling consumer device in history and then it started showing up outside the living room in healthcare, education, and technology.*

REDMOND, Wash. – Oct. 31, 2011 – When it comes to technology and moon landings, there are small steps – and then there are leaps.

It’s been a year since Kinect for Xbox 360 jumped onto the scene, bringing with it a new era of controller-free, interactive gaming and entertainment for the living room.

“It’s been an amazing 12 months – it’s been absolutely inspiring,” says Alex Kipman, general manager of incubation for Microsoft’s Interactive Entertainment Business. “When you have a great vision you expect it to do great things, but it’s humbling and inspiring to actually see it happen and exceed your expectations in terms of the ability – over a very short period of time – that you have affected the entire world.” (more…)

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