How play can make you more innovative and productive at work
At first glance, the MIT programmers may have looked like just a bunch of gamers goofing off, as they fired spaceship torpedoes in a video game they built. (more…)
At first glance, the MIT programmers may have looked like just a bunch of gamers goofing off, as they fired spaceship torpedoes in a video game they built. (more…)
AUSTIN, Texas — Scientists at The University of Texas at Austin have discovered a mechanism that may explain how the brain can recall nearly all of what happened on a recent afternoon — or make a thorough plan for how to spend an upcoming afternoon — in a fraction of the time it takes to live out the experience. The breakthrough in understanding a previously unknown function in the brain has implications for research into schizophrenia, autism spectrum disorders, Alzheimer’s disease and other disorders where real experiences and ones that exist only in the mind can become distorted. (more…)
*Developers from around the world compete for share of $75,000 (U.S.)*
SAN FRANCISCO — Feb. 28, 2011 — Today Microsoft Corp. opened registration for the Dream.Build.Play 2011 Challenge, a contest sponsored by Microsoft to encourage independent game developers to create fun and innovative games using XNA Game Studio. Developers can register for the contest at https://www.dreambuildplay.com. Once registered, they have from May 17 to June 14, 2011, to submit their games to the contest.
Each game will be judged by three standards: how fun it is to play, how creative and unique it is, and how well it is produced. Four winners will be given a share of $75,000 (U.S.) and the opportunity to receive an Xbox LIVE Arcade publishing contract. The grand prize winner will receive $40,000 (U.S.), the first prize winner will receive $20,000 (U.S.), the second prize winner will receive $10,000 (U.S.) and the third prize winner will receive $5,000 (U.S.). (more…)